Choose the language of the resource, we propose the basic language French (fr) and English (en).
Set enabled to true if you want to use the esx job system.
Set enabled to true if you want to use the QBCore job system.
Use the ace permission system.
Coordinated to recharge the pepper spray and decontamination spray.
Distance to recharge.
Activate or not the fact of running when the person is gassed
Activate or disable the ability to get into a vehicle when it is gassed
Here you can configure a new spray as many times as you want, you can add as many pepper sprays as you want in this table!
Model of the weapon for the spray
Job required to recover this gas (this configuration is enabled when you activate ESX or QB above)
Quantity of spray in ml.
Time in milliseconds to lower the recovery rate (The higher the number, the longer the time)
The distance of the spray to hit the other players
25*the multiplier (for the bar to be at 100, the multiplier must be at 4 the maximum of the multiplier) (by default the multiplier is set to 1 so the bar will rise in 25)
Rate of descent of the progress bar
Active or not to spit.
How many percent when you spit the recovery rate will decrease
Time in milliseconds to spit again.
Active or not for rubbing the eyes.
The above descentSpeed will be divided into this number when you rub your eyes.
Activate or not the player's self decontamination with a decontamination spray when you are gassed.
Define oxygen masks so as not to be impacted by the pepper spray
This number defines the category used for the EUP, you have the list below
0: Face\ 1: Mask\ 2: Hair\ 3: Torso\ 4: Leg\ 5: Parachute / bag\ 6: Shoes\ 7: Accessory\ 8: Undershirt\ 9: Kevlar\ 10: Badge\ 11: Torso 2