General Configuration
This guide will help you configure the script to suit your needs, covering all available options in the config.lua
file. Each setting is explained step by step.
1. General Configuration
Language
Set the language used by the script.
Config.Language = 'en' -- Available options: 'en' (English), 'fr' (French)
Use Outdated Version
Enable this option to suppress alert messages when using an older version of the script.
Config.UseOutdatedVersion = false -- Set to true if using an outdated script version.
Command System
Note: If you are using a target system, disable the command system
Activate or deactivate commands for grabbing, putting, and removing players from vehicles.
Config.CommandSystem.Enabled = false -- Enable/disable the command-based interaction system. (WARNING! If you are using a system in the Target System, disable the command system)tions.
Config.CommandSystem.Grab = 'grab' -- Command to grab the person by the arm.
Config.CommandSystem.PutPlayer = 'putplayer' -- Command to put the person in a vehicle.
Config.CommandSystem.RemovePlayer = 'removeplayer' -- Command to take the person out of a vehicle.
Commands can also be customized in the cl_utils.lua
file.
2. Target System Compatibility
Note: Only one target system can be enabled at a time.
Note: If you are using the target system set Config.CommandSystem.Enabled = false
ox_target Compatibility
Enables compatibility with ox_target
to allow interaction with players.
Config.TargetSystem.UseOXTarget = false -- Set to true to enable ox_target compatibility.
qb-target Compatibility
Enables compatibility with qb-target
to allow interaction with players.
Config.TargetSystem.UseQBTarget = false -- Set to true to enable qb-target compatibility.
Custom Target System
If you are using a custom targeting system, enable this option and follow the structure of the client/ox_target.lua
or client/qb_target.lua
files.
Config.TargetSystem.UseCustomTarget = false -- Set to true to enable a custom targeting system.
3. Compatibility with Frameworks
Note: Only one framework system can be enabled at a time.
ESX Compatibility
Enable ESX compatibility and restrict functionality to specific jobs.
Config.Framework.ESX = {
enabled = false, -- Set to true to enable ESX compatibility.
jobs = { 'police', 'fbi' }, -- Jobs allowed to use the grab feature.
exceptionJobs = false -- If true, players with the listed jobs cannot be grabbed.
}
QB Compatibility
Enable QB compatibility and restrict functionality to specific jobs.
Config.Framework.QB = {
enabled = false, -- Set to true to enable QB compatibility.
jobs = { 'police', 'fbi' } -- Jobs allowed to use the grab feature.
}
4. Player Movement and Interactions
Controls Disabled
DisableControls = {
disableSprint = true, -- Disable sprinting while carrying a player (recommended: true).
getOutVehicle = true, -- Prevents grabbed players from exiting the vehicle on their own.
},
Collision Range
Adjust the collision distance between the grabbed player and the carrier.
Config.CollisionRange = 0.5 -- Value range: 0.0 (disable collision) to desired distance.
Grabbing Radius
Define the distance required to grab a player.
Config.GrabbingRadius = 1.0 -- Recommended value: 1.0
Attachment Position
Set the position of the grabbed player relative to the carrier.
Config.AttachPosition = vector3(0.20, 0.45, 0.0) -- Modify as needed for positioning.
5. Animations
Control animations for both the person grabbing and the person being grabbed.
Config.Animations = {
policeAnimation = {
enabled = true, -- Set to true to enable animations for the carrier.
animDict = 'amb@world_human_drinking@coffee@male@base',
anim = 'base'
},
citizenAnimation = {
enabled = false, -- Set to true to enable animations for the grabbed person.
animDict = 'amb@world_human_drinking@coffee@male@base',
anim = 'base'
}
}
6. Key Bindings
Keys for Interactions
Set the keys used for actions when CommandEnabled
is set to false.
Config.Keys = {
GrabAndDropKey = 289, -- Key to grab and release a person.
GrabAndDropKeyString = '~INPUT_REPLAY_START_STOP_RECORDING_SECONDARY~', -- Key name for display.
TaskEnterKey = 305, -- Key to put a person in the vehicle.
TaskEnterKeyString = '~INPUT_REPLAY_STARTPOINT~' -- Key name for display.
}
Refer to the FiveM Control Reference for a list of control codes.
7. Language Library
Edit the text displayed for different actions in multiple languages.
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