General Configuration
Config.Language
Choose the language of the resource, we propose the basic language French (fr) and English (en).
Config.ESX
Set enabled to true if you want to use the esx job system, so define the jobs you want to access.
Config.CommandEnabled
Set to true if you want to use the SCBA via a command, if you set false, the SCBA will be activated via the EUP.
Config.Command
Command to which the SCBA will be activated if you set the Config.CommandEnabled to true.
Good to know: You can modify the function to for example add a permission from the cl_utils.lua file.
Config.DisablePutMask
Disable or not the key to link or untie the SCBA (often used to link a script to lock other than a key) (used with the SetSCBA() export)
Config.EUP
Define your EUPs for SCBA operation if Config.CommandEnabled is set to false.
Untie is the SCBA on the chest
Link is the SCBA put on the face
This number defines the category used for the EUP, you have the list below
0: Face\ 1: Mask\ 2: Hair\ 3: Torso\ 4: Leg\ 5: Parachute / bag\ 6: Shoes\ 7: Accessory\ 8: Undershirt\ 9: Kevlar\ 10: Badge\ 11: Torso 2
Component is the outfit number, texture is the texture number.
A video tutorial is available to learn how to configure this part, click here
Config.UntieComponent
Component when you remove the SCBA.
Config.RechargeVehicle
Define here the list of vehicles to which the SCBA can be recharged.
Config.RechargeCoords
Set the coordinates to reload on a fixed point.
This configuration is linked to Config.RechargeRadius.
Config.RechargeRadius
Define the distance to recharge on a fixed point.
This configuration is linked to Config.RechargeCoords.
Config.RechargeSpeed
Speed at which the recharge will be done.
Config.TakeCar
Gives the player the possibility to take his SCBA in vehicles
Config.DriverTake
Allows the driver to retrieve the SCBA from the vehicle list above
false = the driver cannot retrieve his scba from a vehicle
Config.TakeCoords
Coordinated to take his SCBA.
This configuration is linked to Config.TakeRadius.
Config.TakeRadius
Distance to take your SCBA.
This configuration is linked to Config.TakeCoords.
Config.Pressure
Set the baseline pressure here when you first take the SCBA. (Max: 400)
Config.PressureAnim
Define in true if you want the pressure gauge to be animated, in false if the opposite.
Config.VisualEffect
Set the effect when you wear the SCBA, put nothing if you want to have nothing.
You can view the effects from the vMenu - Misc Settings - Developer or directly from the rage list.
https://wiki.rage.mp/index.php?title=Timecycle_Modifiers
Config.DecreaseTime
Set the pressure drop time.
Sprinting - used when you run, kick, jump
Walking - used when you walk
Still - used when you stay still
This configuration is linked to Config.DecreaseDetails.
Config.DecreaseDetails
Define the rate of decrease.
Sprinting - used when you run, kick, jump
Walking - used when you walk
Still - used when you stay still
This configuration is linked to Config.DecreaseTime.
Config.AlarmSound
Select at which pressure level the alarm will be activated.
Config.Volume
Volume of the script sounds.
Config.SCBASyncSound
Define in true if you want the sound of the SCBA to be synchronized with the other players around.
Config.VoiceEffect
Set this parameter to true if you are using pma-voice and want to use the voice effect
requires the extra parameter of the pma-voice script in the server.cfg
Fire Damage Configuration
Config.FireDamage.SmartFires
Set to true if you use the SmartFires resource.
Config.FireDamage.CoughInInterior
Define in true if you want the players to cough inside near a fire.
Config.FireDamage.CoughInExterior
Define in true if you want the players to cough exterior near a fire.
Config.FireDamage.DamageNearFire
Damage emitted when you cough near a fire.
Good to know: You can modify the function from the cl_utils.lua file
Config.FireDamage.RadiusGetFire
How close you are to a fire.
Config.FireDamage.MinimumFire
Detection of the size of the fire to cough. (Does not work on the Smart Fire)
Config.FireDamage.CoughSound
Activate or not the sound to cough.
Config.FireDamage.CoughDelay
Time in milliseconds to cough.
Config.FireDamage.CoughSync
Synchronize the sound when you cough with the other players around you.
Config.FireDamage.EvacuationEnable
Define in true if you want to use the EUP system for the escape hood.
Config.FireDamage.EvacuationMask
Same use as Config.EUP.
0: Face\ 1: Mask\ 2: Hair\ 3: Torso\ 4: Leg\ 5: Parachute / bag\ 6: Shoes\ 7: Accessory\ 8: Undershirt\ 9: Kevlar\ 10: Badge\ 11: Torso 2
Design Configuration
Config.NUI.Design
Config.NUI.Design.NUI
Config.NUI.Design.Text
Config.NUI.SizeNUI
Set the size of the interface.
Config.NUI.VisibleHint
Show notifications on the top left of the screen.
Good to know: You can modify the function from the cl_utils.lua file
Config.NUI.HintSound
Show notifications on the top left of the screen.
Good to know: You can modify the function from the cl_utils.lua file
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