General Configuration
This guide will help you customize the SCBA system to fit your server's needs, by explaining all available options in the config.lua
file.
1. General Configuration
Language
Set the language used by the script for in-game texts.
Use Outdated Version
Enable this option to suppress alert messages when using an older version of the script.
2. Framework Compatibility
Note: Only one framework should be active at a time.
ESX Compatibility
Enable SCBA access for specific ESX jobs.
QB Compatibility
Enable SCBA access for specific QB jobs.
3. Command Usage
Enable or disable the /scba
command as an alternative to EUP access.
4. EUP Configuration
Defines the SCBA outfits for different scenarios, allowing customization of player appearance when wearing or not wearing the SCBA.
Untie: Defines the outfit components when the SCBA is untie.
Link: Defines the outfit components when the SCBA is link.
Each entry specifies the drawable and texture IDs for the undershirt component (index 8) for male (mp_m_freemode_01
) and female (mp_f_freemode_01
) character models.
0: Face\ 1: Mask\ 2: Hair\ 3: Torso\ 4: Leg\ 5: Parachute / bag\ 6: Shoes\ 7: Accessory\ 8: Undershirt\ 9: Kevlar\ 10: Badge\ 11: Torso 2
To add more EUP configurations, create additional entries in the Config.EUP
table with different indices ([2], [3], etc.) and define their respective Untie
and Link
settings (Don't forget to declare the id you defined in category 5. SCBA Retrieval)
5. SCBA Retrieval
From Vehicles
Allow SCBA to be retrieved from specific vehicle models.
(Number 1 corresponds to the eup number defined above in Config.EUP)
From World Points
If commands are disabled, define world points for retrieving SCBA.
(Number 1 corresponds to the eup number defined above in Config.EUP)
6. Mask Control
Disable key to manually attach/detach mask (useful when using custom exports).
7. Recharge System
Recharge SCBA from vehicles or locations.
(Number 1 corresponds to the eup number defined above in Config.EUP)
8. Pressure System
Define initial SCBA pressure and how fast it depletes based on player activity.
Pressure alert sound thresholds:
9. Visual & Audio Effects
Enable visual screen filter and voice muffling with PMA-Voice.
10. Fire Damage System
Control how players are affected by fire when not wearing SCBA.
11. HUD Display
Customize the SCBA display HUD.
12. Key Bindings
Define keys for SCBA interactions.
13. Language Library
Edit the text displayed for different actions in multiple languages.
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