General Configuration
Last updated
Last updated
Choose the language of the resource, we propose the basic language French (fr) and English (en).
Set enabled to true if you want to use the esx job system, so define the jobs you want to access.
Set to true if you want to use the SCBA via a command, if you set false, the SCBA will be activated via the EUP.
Command to which the SCBA will be activated if you set the Config.CommandEnabled to true.
Good to know: You can modify the function to for example add a permission from the cl_utils.lua file.
Disable or not the key to link or untie the SCBA (often used to link a script to lock other than a key) (used with the SetSCBA() export)
Define your EUPs for SCBA operation if Config.CommandEnabled is set to false.
Untie is the SCBA on the chest
Link is the SCBA put on the face
This number defines the category used for the EUP, you have the list below
0: Face\ 1: Mask\ 2: Hair\ 3: Torso\ 4: Leg\ 5: Parachute / bag\ 6: Shoes\ 7: Accessory\ 8: Undershirt\ 9: Kevlar\ 10: Badge\ 11: Torso 2
Component is the outfit number, texture is the texture number.
A video tutorial is available to learn how to configure this part, click here
Component when you remove the SCBA.
Define here the list of vehicles to which the SCBA can be recharged.
Set the coordinates to reload on a fixed point.
This configuration is linked to Config.RechargeRadius.
Define the distance to recharge on a fixed point.
This configuration is linked to Config.RechargeCoords.
Speed at which the recharge will be done.
Gives the player the possibility to take his SCBA in vehicles
Allows the driver to retrieve the SCBA from the vehicle list above
false = the driver cannot retrieve his scba from a vehicle
Coordinated to take his SCBA.
This configuration is linked to Config.TakeRadius.
Distance to take your SCBA.
This configuration is linked to Config.TakeCoords.
Set the baseline pressure here when you first take the SCBA. (Max: 400)
Define in true if you want the pressure gauge to be animated, in false if the opposite.
Set the effect when you wear the SCBA, put nothing if you want to have nothing.
You can view the effects from the vMenu - Misc Settings - Developer or directly from the rage list.
https://wiki.rage.mp/index.php?title=Timecycle_Modifiers
Set the pressure drop time.
Sprinting - used when you run, kick, jump
Walking - used when you walk
Still - used when you stay still
This configuration is linked to Config.DecreaseDetails.
Define the rate of decrease.
Sprinting - used when you run, kick, jump
Walking - used when you walk
Still - used when you stay still
This configuration is linked to Config.DecreaseTime.
Select at which pressure level the alarm will be activated.
Volume of the script sounds.
Define in true if you want the sound of the SCBA to be synchronized with the other players around.
Set this parameter to true if you are using pma-voice and want to use the voice effect
requires the extra parameter of the pma-voice script in the server.cfg
Set to true if you use the SmartFires resource.
Set to true if you use the zFire resource.
Define in true if you want the players to cough inside near a fire.
Define in true if you want the players to cough exterior near a fire.
Damage emitted when you cough near a fire.
Good to know: You can modify the function from the cl_utils.lua file
How close you are to a fire.
Detection of the size of the fire to cough. (Does not work on the Smart Fire)
Activate or not the sound to cough.
Time in milliseconds to cough.
Synchronize the sound when you cough with the other players around you.
Define in true if you want to use the EUP system for the escape hood.
Same use as Config.EUP.
0: Face\ 1: Mask\ 2: Hair\ 3: Torso\ 4: Leg\ 5: Parachute / bag\ 6: Shoes\ 7: Accessory\ 8: Undershirt\ 9: Kevlar\ 10: Badge\ 11: Torso 2
Set the size of the interface.
Show notifications on the top left of the screen.
Good to know: You can modify the function from the cl_utils.lua file
Show notifications on the top left of the screen.
Good to know: You can modify the function from the cl_utils.lua file